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* **GM** - Game Master or Game Moderator. Us! The team of people who write, run and maintain the game for your playing pleasure. The first place to turn if you have a question.\\ | * **GM** - Game Master or Game Moderator. Us! The team of people who write, run and maintain the game for your playing pleasure. The first place to turn if you have a question.\\ | ||
* **PC** - Player Character. You! The characters that //Ultimate Monster Battle Arena// players create and represent in the fictional world. You will usually play the same PC every session through the course of the game, though you may switch or retire a character if you get bored or your character dies.\\ | * **PC** - Player Character. You! The characters that //Ultimate Monster Battle Arena// players create and represent in the fictional world. You will usually play the same PC every session through the course of the game, though you may switch or retire a character if you get bored or your character dies.\\ | ||
- | * **NPC** - Non-Player Character. Us again! Other competitors, trainers, or stakeholders who may be present at Conferences but will be played by a GM. NPCs will usually vary session-to-session, and GMs will often play multiple NPCs during a game session.\\ | + | * **NPC** - Non-Player Character. Us again! Other competitors, Trainers, or Stakeholders who may be present at Conferences but will be played by a GM. NPCs will usually vary session-to-session, and GMs will often play multiple NPCs during a game session.\\ |
* **PvE** and **PvP** - Terms to describe the nature of the fight your characters face, 'Player vs Environment' (i.e. the world is out to kill you) or 'Player vs Player' (i.e. everyone else is out to kill you). //Ultimate Monster Battle Arena// is designed as both a PvP and PvE game - we expect PvP to mostly occur in the setting of the Arena, and PvE to occur outside it. See our [[PvP|policy on PvP]] for more details. | * **PvE** and **PvP** - Terms to describe the nature of the fight your characters face, 'Player vs Environment' (i.e. the world is out to kill you) or 'Player vs Player' (i.e. everyone else is out to kill you). //Ultimate Monster Battle Arena// is designed as both a PvP and PvE game - we expect PvP to mostly occur in the setting of the Arena, and PvE to occur outside it. See our [[PvP|policy on PvP]] for more details. | ||
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=====How does a Society Game work?===== | =====How does a Society Game work?===== | ||
- | Each session, players meet in a room in FIXME[[when_and_where|SOMEWHERE]]. These meetings represent League Conferences of the //Ultimate Monster Battle Arena//; players represent the attendees at these meetings, picking their fights, placing bets, planning how to be the very best. The world of //Ultimate Monster Battle Arena// is a "post-post-apocalyptic" setting((in that an apocalypse happened a while ago but we're over it)) with comic book and anime amount of ham - overexaggeration is expected! (See [[Style and Tone]] for more information.) The GMs will be on hand to offer help, advice, information and to keep the game running smoothly, as well as playing various NPCs every session. | + | Each session, players meet in [[when_and_where|the Vernon Harcourt Room in St. Hilda's College]]. These meetings represent League Conferences of the //Ultimate Monster Battle Arena//; players represent the attendees at these meetings, picking their fights, placing bets, planning how to be the very best. The world of //Ultimate Monster Battle Arena// is a "post-post-apocalyptic" setting((in that an apocalypse happened a while ago but we're over it)) with comic book and anime amount of ham - overexaggeration is encouraged! (See [[Style and Tone]] for more information.) The GMs will be on hand to offer help, advice, information and to keep the game running smoothly, as well as playing various NPCs every session. |
- | Each gap between sessions represents three weeks of IC time. That's the period during which your character has the most freedom to act; you can fight your Monster in the Arena, take action against other PCs, fight, trade and politick! Each turn, we ask that players [[downtime|send in a summary]] of what they want their character to be doing in that three week period, known as a 'Turnsheet'; the GMs will then judge the results of your actions and report back to you on how everything went. | + | Each gap between sessions represents three weeks of IC time. That's the period during which your character has the most freedom to act; you can fight your Monster in the Arena, take action against other PCs, fight, trade and politick! Each turn, we ask that players [[downtime|send in a summary]] of what they want their character to be doing in that three week period, known as a 'turnsheet'; the GMs will then judge the results of your actions and report back to you on how everything went. |
Importantly, downtime is the only time during which you can interact with your Monster - you can't bring them to the Conferences! | Importantly, downtime is the only time during which you can interact with your Monster - you can't bring them to the Conferences! | ||
- | There is a system for these Turnsheet actions, detailed [[downtime|here]] - but don't feel you need to memorise it all; we're more than happy to help you out if you're having trouble working out what you want to do in the early turns. | + | There is a system for these turnsheet actions, detailed [[downtime|here]] - but don't feel you need to memorise it all; we're more than happy to help you out if you're having trouble working out what you want to do in the early turns. |
===== Where to Start? ===== | ===== Where to Start? ===== | ||
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* [[Character Creation]]: Read this when you want to start putting together your character for the game. | * [[Character Creation]]: Read this when you want to start putting together your character for the game. | ||
* [[Monster Creation]]: Read this when you want to build your Monster | * [[Monster Creation]]: Read this when you want to build your Monster | ||
- | * [[downtime|Turnsheets]]: This page will get you up to speed on Turnsheets and how you can submit them. | + | * [[downtime|Turnsheets]]: This page will get you up to speed on turnsheets and how you can submit them. |
* [[intro_to_the_wiki_system|Intro to the Wiki System]]: Society Games run using a wiki. If you want to learn more how this wiki works, read here. | * [[intro_to_the_wiki_system|Intro to the Wiki System]]: Society Games run using a wiki. If you want to learn more how this wiki works, read here. |