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league_conferences [2018/09/16 20:39] gm_tom created |
league_conferences [2018/09/30 09:44] (current) gm_tom |
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- | The tides of the //Ultimate Monster Battle Arena// are underpinned by the all-important League Conferences. Held in the secure [[The Vault|Vault]], Conferences are meetings of all important parties in the //Ultimate Monster Battle Arena// to pick Matches for the upcoming portion of the Season, to declare their team loyalty, to vie for sponsorship deals, and to make bets on the upcoming bouts. Given the calibre of guests, the Conferences are also a prime time to socialise, make connections, and even play a few games of cards... | + | The tides of the //Ultimate Monster Battle Arena// are underpinned by the all-important League Conferences. Held in the secure [[The Vault|Vault]], Conferences are meetings of all important parties in the //Ultimate Monster Battle Arena// to pick Matches for the upcoming portion of the Season, to declare their loyalties, to vie for sponsorship deals, and to make bets on the upcoming bouts. Given the calibre of guests, the Conferences are also a prime time to socialise, make connections, and even play a few games of cards... |
===== Host ===== | ===== Host ===== | ||
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Host is a member of the Network responsible for administration and the running of League Conference meetings. They will always be available to query, and all administrative matters that are decided upon during the Conference should be reported to them, including but not limited to: Fight Declarations, Bets, Payments, Odds for publishing, and any other issue for announcement, recording or publishing. All issues should be brought to them. | Host is a member of the Network responsible for administration and the running of League Conference meetings. They will always be available to query, and all administrative matters that are decided upon during the Conference should be reported to them, including but not limited to: Fight Declarations, Bets, Payments, Odds for publishing, and any other issue for announcement, recording or publishing. All issues should be brought to them. | ||
- | //OC: Host will usually be played by the [[gms#Tom|CAMPO]] and you can bring all IC and OOC issues to them.// | + | //OC: Host will usually be played by the [[gms#Tom|Head GM]] and you can bring all IC and OC issues to them.// |
===== Declaring Fights ===== | ===== Declaring Fights ===== | ||
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See also [[Bookies]] | See also [[Bookies]] | ||
- | The League Conference is a prime time for many to place bets on upcoming fights. The declaration of fights allows odds to be generated on the fly, and many enjoy the thrill of placing wagers on the outcomes of the upcoming fights live in the Conference. Indeed, odds that are published via Host during a Conference receive a particular reward from the Network. | + | The League Conference is a prime time for many to place bets on upcoming fights. The declaration of fights allows odds to be generated on the fly, and many enjoy the thrill of placing wagers on the outcomes of the upcoming fights live in the Conference. Indeed, odds that are published via Host during a Conference receive a reward of additional [[money|Riel]] from the Network. |
Bets that are made on Network-Published odds should be made through Host, reporting exactly who is making the bet, and who is keeping the book. Bets made on other odds are the responsibility of that book-keeper to recall. | Bets that are made on Network-Published odds should be made through Host, reporting exactly who is making the bet, and who is keeping the book. Bets made on other odds are the responsibility of that book-keeper to recall. | ||
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==== Cards ==== | ==== Cards ==== | ||
- | Some have seen the nature of the League Conferences as the perfect environment for high stakes games of cards. The rules vary from game to game, and the Network has provided no official endorsement of such games, but playing for money or for favours is a sight increasingly seen at Conferences. Notable wins or losses should, as ever, be reported to Host. | + | Some have seen the nature of the League Conferences as the perfect environment for high stakes games of cards. The rules vary from game to game, and the Network has provided no official endorsement of such games, but playing for money or for favours is a sight increasingly seen at Conferences. Notable wins or losses should, as ever, be reported to Host. ((As a guide, "notable" would be whenever greater than 300R has changed hands, or anything that you feel the Network should know about.)) |
===== Etiquette ===== | ===== Etiquette ===== | ||
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* Instructions from Host should be followed at all times, and announcements by Host demand silence. | * Instructions from Host should be followed at all times, and announcements by Host demand silence. | ||
- | While breaks in etiquette do occur from time to time, the stern eyes of the Network see normality restored quickly. Repeat offenders generally find themselves invited to leave the premises, and //serious// offenders will find themselves in a grave situation. | + | While breaks in etiquette do occur from time to time, the stern eyes of the Network see normality restored quickly - though if a breach of etiquette is reported but not observed by a Network Official, it is likely that the Official will take no further action than keeping a slightly closer eye on the offending party. |
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+ | Repeat offenders generally find themselves invited to leave the premises, and //serious// offenders will find themselves in a grave situation: it's one thing to trash-talk your rivals, but physical violence and failure to follow instructions from Host are unforgivable during a Conference. | ||
//OC: If you intend to seriously break etiquette, please tell a GM beforehand. Serious etiquette breaks are possible, but will result in your character becoming unplayable afterward.// | //OC: If you intend to seriously break etiquette, please tell a GM beforehand. Serious etiquette breaks are possible, but will result in your character becoming unplayable afterward.// |